(text-style: "condense")[Haah. Haah. Haah. Haah. Haah. Haah. Haah. Haah. Haah.]
[[Deep breaths]]
Slow down your breathing or else you will never get up.
(text-style: "blink")[
[["I'm fine, I'm fine"|Start]] ]
(text-style: "fadeinout")[
[["Ok I will"]] ]
Finally, you have enough air in your lungs to think about more than just oxygen.
[[Your first thought]]
While lying on your stomach with your cheek pressed to rocky concrete, the ground is your first thought. Without even glancing, you know it's stained with all kinds of used gum and spit. It's riddled with murky, stale puddles of repulsive city street leftovers;
Lovely. It's coupled with an overwhelming stench of old beer, garbage, urine, vomit, and rotting Chinese food permeating from the ground up.
[[Open your eyes]]
(text-colour: "red")[''Your memory is tricking you. You have rememebered what you have seen, but you do not properly remember the actions you carried out. This has resulted in this ending, not THE ending.'']
[[Revert to your first memory and try again|Start]]
--You were much closer than you have been before--
(text-style: "blur")[With bleary eyes, you finally muster up enough energy to command some strength. You pull your upper body up off the ground to survey the ominous alley you happen to smell like. Try to remember what got you here in the first place.]
(text-style: "shudder")[
[[Flashback]] ]
With your eyes breaking their crusty seals, you try to move and feel something slide off your back. It's your wallet with all your savings, your wallet with a whopping total of 8 dollars.
Next you address the brutal throbbing from your skull. You run your hand against the [[back of your head]] and smear through a [[mysterious liquid]] left on your shirt.
(set:$bodystatus to (font: "helvetica") + (text-style: "bold"))
(link: "back of your head")[$bodystatus[text] ]
(link: "mysterious liquid")[$bodystatus[text 2] ]
------
format text
font change and style change
(font: "helvetica")[example of font change]
(text-colour: "red")[example of colour change]
(text-style: "bold")[ex of style of font]
to make words appear on the page but not change page
(set:$variable to (font: "helvetica") + (text-style: "bold"))
(link: "squeeze eyes harder and maybe think harder")[$variable[that's all you got.] ]
to make text change colour and be a different font
(set: $counter to 5)
(set: $countdownStyle to (font: "courier new") + (text-colour: "red") )
$countdownStyle[You have |amount>[$counter] second(s) to decide.]
swipe to move to next passage
[Swipe to run your hand over your wet shirt]<goback|
(mouseover: ?goback)[ (replace: ?goback)[(go-to: "mysterious liquid")] ]
-----
how to make a countdown
(set: $counter to 5)
You have |amount>[$counter] second(s) to decide.
put ( before live for it to work
live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "tips")]
(replace: ?amount)[$counter]
]
(set: $counter to 10)
(set: $countdownStyle to (font: "courier new") + (text-colour: "red") )
$countdownStyle[You have |amount>[$counter] second(s) to decide.]
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Life choices")]
(replace: ?amount)[$counter]
]
--------
how to make something dissapear after some seconds
(set: $clook to (text-style: "bold"))
(set: $look to "This is the meaning")
[$clook[Click here to see the meaning.]]<meaning1|
(click: ?meaning1)[(live:1s)[(set:$pause to it +1)(if:$pause <7)[$look](elseif:$pause >7)[(set:$pause to 0)(stop:)]]]
------
how to make the game remember i took something and can go back and its empty.
[Search the desk]<cl1|
(click: ?cl1)[
There is:
[Pistol]<getPistol|
[Ammunition]<getAmmunition|
]
(click: ?getPistol)[
I took the pistol!
(set: $pistolCheck to true)
]
(click: ?getAmmunition)[
I took ammunition!
(set: $ammunitionCheck to true)
]
(if: $pistolCheck or $ammunitionCheck)[
I have:
$pistolCheck[A Pistol]
$ammunitionCheck[Ammunition]
]
[[back to the starting room->tester]]
With fingers so weak from the cold and Synth still present in your system, slowly you drag them over your skull to uncover a warm, bleeding, and pus bound gash.
Of course, touching it makes it bleed onto your shaky fingers. Looking at them in disgust, a memory flashes.
One of blood, tattoos, and something about a door?
[Swipe to run your hand over your wet shirt]<goback|
(mouseover: ?goback)[ (replace: ?goback)[ (go-to: "mysterious liquid 2")]]
The liquid smells just like this nasty alley you're sitting in.
(text-style: "blur")[A blurry image of the Rapid Fire Energy Drink conjures up from the recesses of your memory. The last thing you remember is that you were in a dark and confined space...]
(set:$memory to (font: "helvetica") + (text-style: "bold"))
(link: "Squeeze eyes harder and maybe think harder")[$memory[That's all you got.] ]
[[Check the back of your head|Check the back of your head 2]]
With fingers so weak from the cold and Synth still present in your system, slowly you drag them over your skull to uncover a warm, bleeding, and pus bound gash.
Of course, touching it makes it bleed onto your shaky fingers, looking at them in disgust, a memory flashes.
One of blood, tattoos, and something about a door?
[[Flex and pull yourself to at least slump upright]]
(text-style: "shudder")[Walking down this city street you're sweating, alert, tense, pretty much the anxiety is eating your brain.](text-style: "rumble")[ Even under just the street lamps of the city you feel like there is a spotlight with its crosshairs on your neck.](text-style: "shudder")[You dig your fingers into the straps of your backpack to help them stop shaking. Just one good haul tonight could change things.]
(text-style: "rumble")[It's cold out.](text-style: "shudder")[Your teeth chatter slightly, but you don't feel cold.](text-style: "rumble")[You can even taste the salty tang of sweat when you lick your lips.](text-style: "shudder")[You can feel the Synth sliding around in your veins, one hit was all you needed to feel its raw power boost the beat of your heart.]
(text-style: "rumble")[You quickly slink your way to the curb where three cars are parked.] (text-style: "shudder")[Your gloved hands gently touch your code breaker to the new 2047 Audi A3 car door.]
[[Open the car]]
Except for the light buzz of your breaker scrambling to unlock the car without setting off its alarm, the only sound on the street was the sweat dripping off your chin. Even through your gloves, everything you touched was cold. But you, you were fire as you pocketed the breaker and opened the driver's door. You know you only have about 40 seconds to get anything before the alarm resets...(text-colour: "purple")[''before the doors lock and trap you inside.'']
[[Take what you need]]
[[Take what you want]]
{(set: $counter to 15)
(set: $countdownStyle to (font: "Ariel") + (text-colour: "red") + (text-style: "bold"))
$countdownStyle[You have |amount>[$counter] second(s) to decide.]
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Life choices")]
(replace: ?amount)[$counter]
]}
Looking in the darkness, you pull out a small flashlight.
(text-style: "shudder")[[Choose fast. You see:]<items|]
(mouseover: ?items)[ (replace: ?items)[
a [[magazine with papers sticking out]]
a [[Rapid Fire Energy Drink]]
a [[camera]]
a [[phone charger]]
a [[set of fuzzy dice hanging from the mirror]]
a [[radio interface]]
a [[leather jacket]]
] ]
{(set: $counter to 10)
(set: $countdownStyle to (font: "courier new") + (text-colour: "red") )
$countdownStyle[You have |amount>[$counter] second(s) to decide.]
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Life choices")]
(replace: ?amount)[$counter]
]}
Looking in the darkness, you pull out a small flashlight.
(text-style: "shudder")[[Choose fast. You see:]<items|]
(mouseover: ?items)[ (replace: ?items)[
a [[Rapid Fire Energy Drink|camera 2]]
a [[phone charger|phone charger 2]]
a [[set of fuzzy dice hanging from the mirror|set of fuzzy dice hanging from the mirror 2]]
a [[magazine with papers sticking out|magazine with papers sticking out 2]]
a [[bag of opened chips]]
]]
{(set: $counter to 10)
(set: $countdownStyle to (font: "Ariel") + (text-colour: "red") + (text-style: "bold"))
$countdownStyle[//Choose one more object with// |amount>[$counter] second(s) left to decide.]
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Life choices")]
(replace: ?amount)[$counter]
]}
a [[Rapid Fire Energy Drink|Rapid Fire Energy Drink 2]]
a [[camera|camera 2]]
a [[phone charger|phone charger 2]]
a [[set of fuzzy dice hanging from the mirror|set of fuzzy dice hanging from the mirror 2]]
Getting out of the car before the alarm can reset, you start walking down the city street stuffing your new gear into your backpack. You know there are 2 other cars parked here just sitting there... Might as well...
//Pick the next car//
[[The red 2033 Toyota Cruiser]]
This car will probably have a weaker alarm system, but is less likely to have expensive objects inside.
OR
[[The silver 2039 Mercedes-Benz]]
This car will probably have a more advanced alarm system, but is more likely to have expensive objects inside.
Pulling out a screwdriver and the code breaker from your pocket, you attach the breaker to the radio's interface and expertly jimmy the metal tip of the screwdriver to help force the mechanism to release. With sweat still dripping from you, the radio lightly falls into your [[waiting hands]].
{(set: $counter to 10)
(set: $countdownStyle to (font: "Ariel") + (text-colour: "red") + (text-style: "bold"))
$countdownStyle[//Choose one more object with// |amount>[$counter] second(s) left to decide.]
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Life choices")]
(replace: ?amount)[$counter]
]}
a [[set of fuzzy dice hanging from the mirror|set of fuzzy dice hanging from the mirror 2]]
a [[magazine with papers sticking out|magazine with papers sticking out 2]]
a [[phone charger|phone charger 2]]
a [[Rapid Fire Energy Drink|Rapid Fire Energy Drink 2]]
{(set: $counter to 10)
(set: $countdownStyle to (font: "Ariel") + (text-colour: "red") + (text-style: "bold"))
$countdownStyle[//Choose one more object with// |amount>[$counter] second(s) left to decide.]
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Life choices")]
(replace: ?amount)[$counter]
]}
a [[camera|camera 2]]
a [[leather jacket|jacket 1]]
a [[Rapid Fire Energy Drink|Rapid Fire Energy Drink 2]]
a [[magazine with papers sticking out|magazine with papers sticking out 2]]
{(set: $counter to 10)
(set: $countdownStyle to (font: "Ariel") + (text-colour: "red") + (text-style: "bold"))
$countdownStyle[//Choose one more object with// |amount>[$counter] second(s) left to decide.]
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Life choices")]
(replace: ?amount)[$counter]
]}
a [[camera|camera 2]]
a [[magazine with papers sticking out|magazine with papers sticking out 2]]
a [[phone charger|phone charger 2]]
a [[Rapid Fire Energy Drink|Rapid Fire Energy Drink 2]]
After snagging the jacket you glance at your watch and see that the alarm will sound soon if you stay in the car any longer.
{(set: $counter to 12)
(set: $countdownStyle to (font: "Ariel") + (text-colour: "red") + (text-style: "bold"))
$countdownStyle[//Choose one more object with// |amount>[$counter] second(s) left to decide.]
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Life choices")]
(replace: ?amount)[$counter]
]}
(text-style: "shudder")[[[make one last grab for the radio interface|radio interface 2]]]
(text-style: "rumble")[[[make one last grab for the camera|magazine with papers sticking out 2]] ]
(text-colour: "red")[''Your memory is tricking you. You have rememebered what you have seen, but you do not properly remember the actions you carried out.'']
[[Revert to your first memory and try again|Start]]
--You almost chose right, good luck--
(set: $tip to (text-style: "bold"))
(set: $tip to (text-colour: "purple"))
(set: $look to "Sugary drinks are bad for you")
[$tip[Tip]]<meaning1|
(click: ?meaning1)[(live:1s)[(set:$pause to it +1)(if:$pause <5)[$look](elseif:$pause >5)[(set:$pause to 0)(stop:)]]]
(text-colour: "red")[''Your memory is tricking you. You have rememebered what you have seen, but you do not properly remember the actions you carried out.'']
[[Revert to your first memory and try again|Start]]
(set: $tip to (text-style: "bold"))
(set: $tip to (text-colour: "purple"))
(set: $look to "You don't need a phone charger")
[$tip[Tip]]<meaning1|
(click: ?meaning1)[(live:1s)[(set:$pause to it +1)(if:$pause <5)[$look](elseif:$pause >5)[(set:$pause to 0)(stop:)]]]
(text-colour: "red")[''Your memory is tricking you. You have rememebered what you have seen, but you do not properly remember the actions you carried out.'']
[[Revert to your first memory and try again|Start]]
(set: $tip to (text-style: "bold"))
(set: $tip to (text-colour: "purple"))
(set: $look to "Try to pick something that will keep you warm")
[$tip[Tip]]<meaning1|
(click: ?meaning1)[(live:1s)[(set:$pause to it +1)(if:$pause <5)[$look](elseif:$pause >5)[(set:$pause to 0)(stop:)]]]
(text-colour: "red")[''Your memory is tricking you. You have rememebered what you have seen, but you do not properly remember the actions you carried out.'']
[[Revert to your first memory and try again|Start]]
(set: $tip to (text-style: "bold"))
(set: $tip to (text-colour: "purple"))
(set: $look to "Try to pick technology")
[$tip[Tip]]<meaning1|
(click: ?meaning1)[(live:1s)[(set:$pause to it +1)(if:$pause <5)[$look](elseif:$pause >5)[(set:$pause to 0)(stop:)]]]
(text-colour: "red")[''Your memory is tricking you. You have rememebered what you have seen, but you do not properly remember the actions you carried out.'']
[[Revert to your first memory and try again|Start]]
(set: $tip to (text-style: "bold"))
(set: $tip to (text-colour: "purple"))
(set: $look to "Try to pick only what you need")
[$tip[Tip]]<meaning1|
(click: ?meaning1)[(live:1s)[(set:$pause to it +1)(if:$pause <5)[$look](elseif:$pause >5)[(set:$pause to 0)(stop:)]]]
{(set: $counter to 10)
(set: $countdownStyle to (font: "Ariel") + (text-colour: "red") + (text-style: "bold"))
$countdownStyle[//Choose one more object with// |amount>[$counter] second(s) left to decide.]
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Life choices")]
(replace: ?amount)[$counter]
]}
a [[camera|camera 2]]
a [[phone charger|phone charger 2]]
a [[set of fuzzy dice hanging from the mirror|set of fuzzy dice hanging from the mirror 2]]
a [[magazine with papers sticking out|magazine with papers sticking out 2]]
{(set: $counter to 10)
(set: $countdownStyle to (font: "Ariel") + (text-colour: "red") + (text-style: "bold"))
$countdownStyle[//Choose one more object with// |amount>[$counter] second(s) left to decide.]
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Life choices")]
(replace: ?amount)[$counter]
]}
Grab the [[leather jacket|Move onto the next one]]
Grab the [[Rapid Fire Energy Drink]]
{(set: $counter to 10)
(set: $countdownStyle to (font: "Ariel") + (text-colour: "red") + (text-style: "bold"))
$countdownStyle[//Choose one more object with// |amount>[$counter] second(s) left to decide.]
(live: 1s)[
(set: $counter to it - 1)
(if: $counter is 0)[(go-to: "Life choices")]
(replace: ?amount)[$counter]
]}
a [[magazine with papers sticking out]]
a [[Rapid Fire Energy Drink]]
a [[camera]]
a [[phone charger]]
a [[set of fuzzy dice hanging from the mirror]]
(text-style: "rumble")[As you place the breaker against the car door, you watch as the screen lights with code, digits, letters, and unfamiliar characters working to unlock the car. The longer it takes the more anxious you become as your heart rate beats from your temple. While stepping back to stretch your arms, you hear a "THUD" and footsteps falling nearby. Startled, you grab the breaker and [[run off]] into the city side streets.]
Making one last dash down a different street, you trip on something sticking out of the ground. After smacking your knee into the asphalt and splashing into a puddle, you stay crouched there for a second to calm down.
[["I could go home"]]
[["The night is still young"]]
(text-style: "rumble")[While putting the breaker against the door you hear a "THUD" behind you. When you swing around your backpack scrapes against the glass.]
[[The alarm sounds|Life choices]]
[Swipe to go home]<gohome|
(mouseover: ?gohome)[ (replace: ?gohome)[(go-to: "Life choices")] ]
While walking, really limping at this point, you look at your watch you see that it's almost 2 in the morning. Well, at this hour your favorite club is still open.
Make the left at the end of Royal Street,
followed by a quick right at the homeless man with a small dog,
followed by one more left at the dilapidated excuse for a liquor store and it's on the [[right.]]
(set: $getout to (text-colour: "red") + (text-style: "bold"))
(link: "Get out now or else the alarm will set off and lock you in.")[$variable[pening the door, you jump out and quickly close it behind you.
[[Move onto the next one]] ]]
Pulling out a screwdriver and the code breaker from your pocket, you attach the breaker to the radio's interface and expertly jimmy the metal tip of the screwdriver to help force the mechanism to release. With sweat still dripping from you, the radio lightly falls into your [[waiting hands|next]]
(text-style: "smear")[(text-style: "fadeinout")[Walking down the street, you see the graffiti seem to glow off the walls lining the street. This batch of Synth drug must be mixed with something because you think you start hallucinating. You even hear a strange machine sound, a distorted [[sound.]]
]]
(text-style: "fadeinout")[That small but piercing sound emanates from behind you and you quickly turn to see what is the cause of it.
It turns out it's coming from your backpack.]
[[Look and see?]]
[[Ignore it]]
(text-colour: "red")[''Your memory is tricking you. You have rememebered what you have seen, but you do not properly remember the actions you carried out.'']
[[Start from the beginning and try again|Start]]
(text-style: "shadow")[Stopping abruptly under a dim lamppost to unzip your bag, you see a bright light shine through part of that leather jacket....
It seems like the light is from a phone in its pocket.
The strange sound repeats. It wasn't a chirp, a beep, or a ringtone; it's like a warbled machine growl.]
[[Look at it?]]
Taking the phone out, you see on the screen a missed call followed by one text message reading:
(font: "courier")[You have it now, we are done.]
[[Weird]]
Ignoring it, you turn off the phone and keep walking to the club. Once you walk in, the neon lights and swirling holograms slightly disorient you. The bright streams of pink, yellow, and green lights flash above you while loud trance music beats in your ears. The smell of Synth and Vodka comes up and burns your nostrils. The club is not too crowded tonight but you have just one thought in mind, a drink mixed with Synth would really be beautiful.
Still limping a bit, you walk towards the bar. However, 2 men who just came from the back of the club walk up to you saying the manager would like to speak with you. You're a regular, of course you know Robby. He's a friend, at least sort of, so you acquiesce and walk with them.
[[Over here]]
(text-style: "blur")[Still a little hazy and dazed from the pain in your knee, the Synth, the lights, the everything, you pass through a curtain and sway down a small corridor. But before getting to the black door at the end, a swift hand comes for your [[throat.]] ]
One of the men with tattoo stained hands digs his nails into the skin of your neck forcing your veins to bulge out. He gets close to your ear and breathes out the words:
(text-style: "smear")[
[[Where is it?]] ]
(text-style: "condense")[You try to speak, but your words are merely stutters as you feel a little blood start to pool at this man's fingertips. You try to stay calm as you squirm under his grip while the other rips your backpack from you. He releases you, allowing your body to collapse to the floor and you weeze out,
[["I don't know what you're talking about"|Life choices]]
OR
[["Just take what you want"]] ]
(text-style: "shudder")[The other man, with a lazy eye and a balding head grabs you by the shoulder and pushes you through the dark corridors until you get spit out into an alley. The only thing giving you a sense of where you are is a flickering lamppost looming nearby.]
(text-style: "rumble")[Holding you by your chin, stained hands guy throws you against the graffiti riddled wall. Swinging your hands up to catch yourself, it's not enough as your skull scrapes against the brick opening up a new [[gash.]]
](text-style: "blur")[(text-style: "shudder")[You lie there just trying to get your eyes to focus on the ground rather than pass out from the sudden headrush.] ]
As the stained hands guy rifles through the backpack, he laughs at the measly 8 dollars found in your wallet. He then holds up the radio from your bag and pulls out a microchip. He growls out,]
(text-style: "smear")[''"I don't how you got this, but you're gonna help us find the rest of it".'']
(text-style: "blur")[He throws your wallet and the stolen phone on top of you and says, "Stay in touch" before you fall into unconciousness.]
[[...]]
With heavy eyelids blinking, you are brought back to the present moment of being alone in a dark alley outside of the club.
As you finally try to stand up, the phone makes that strange sound again and lights up with 3 words.
(font: "courier")[Answer the phone in 5.]
(set:$variable to (font: "helvetica") + (text-style: "fadeinout"))
(link: "God help me")[$variable[The End] ]
The liquid smells just like this nasty alley you're lying in.
A blurry image of the Rapid Fire Energy Drink conjures up from the recesses of your memory. The last thing you remember is that you were in a dark and confined space...
(set:$memory to (font: "helvetica") + (text-style: "bold"))
(link: "Squeeze eyes harder and maybe think harder")[$memory[That's all you got.] ]
[[Flex and pull yourself to at least slump upright]]
A bag of chips? Really? Nice try but those chips would not have helped you even if they were here.
[[Revert to your first memory and try again|Start]]
(set: $tip to (text-style: "bold"))
(set: $tip to (text-colour: "purple"))
(set: $look to "Hints are for the weak...")
[$tip[Hint]]<meaning1|
(click: ?meaning1)[(live:1s)[(set:$pause to it +1)(if:$pause <5)[$look](elseif:$pause >5)[(set:$pause to 0)(stop:)]]]